Z-95SF Headhunter Strike Fighter

The Z-95SF is a strike starfighter variant of the aging Incom/Subpro Headhunter series. The SF-model features a larger sensor array and a well-designed heads-up display, as well as the addition of an infrared designation pod meant to be used in tandem with laser-guided bombs for precision surgical strikes.

While the original Headhunter is relatively out-classed by more modernized starfighters, the Z-95SF is used to support covert operation units through the use of carefully coordinated laser-guided bomb strikes.

In addition to improved avionics and weaponry, the Z-95SF features more powerful engines and an advanced electronic control response system allowing the fighter to have increased power and maneuverability, especially in atmospheric conditions. The resulting fighter is a capable, easy to fly, lightweight multi-role fighter that features a good mix of speed, protection, and firepower.

Fighter_z95_01.jpg

Specifications
Maker/Model/Classification: Incom/Subpro Z-95SF class Strke Starfighter
Length: 12.3 meters
Hyperdrive: Primary: Class 2, Backup: None.
Navcomp: None – astromech droid socket
Sensor Range: Close
Ship’s Complement: One pilot, one astromech droid
Encumbrance Capacity: 6
Passenger Capacity: None
Consumables: One week
Cost/Rarity: 95,000 credits /6
Customization Hard Points: 1
Silhouette: 3
Speed: 4
Handling: 0
Defense: 2/-/-/0
Armor: 3
Hull Threshold: 12
System Threshold: 8
Weapons: Wingtip-mounted medium laser cannons (Fire Arc Forward; Damage 6; Critical 3; Range [Close]; Linked 1).
Forward-mounted alternating-fire concussion missile launchers (Fire Arc Forward, Damage 6; Critical 3; Range [Short]; Breach 4, Blast 4, Guided 3, Limited Ammo 8).
Forward-mounted laser designation pod (Fire Arc Forward; Damage -; Critical -; Range [Close]).

Z-95SF Headhunter Strike Fighter

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